Freak | Дата: Среда, 23.01.2008, 00:30 | Сообщение # 1 |
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| # Two Hitachi SH2 32-bit RISC @ 28.6MHz # One Hitachi SH1 32-bit RISC # VDP 1 32-bit video display processor # VDP 2 32-bit video display processor # Saturn Control Unit (SCU) # Motorola 68EC000 sound processor # DSP sound processor # 2 Megabytes (16 megabits) RAM # 1.54 Megabytes (12 megabits) VRAM (Video RAM) # 540 Kilobytes (4 megabits) Audio RAM # 540 Kilobytes (4 megabits) CD-ROM Cache # VDP 1 32-bit video display processor # sprite, polygon, and geometry engine # dual 256KB frame buffers for rotation and scaling effects # Texture Mapping # Goraud Shading # 512KB cache for textures # VDP 2 32-bit background and scroll plane video display processor # 320 Kilobytes/Second Transfer Speed # background engine # 5 simulataneous scrolling backgrounds # 2 simultaneous rotating playfields # 200,000 Texture Mapped Polygons/Second # 500,000 Flat Shaded Polygons/Second # up to 60 frames per second animation Скачать
Momomomonster KILL
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